Featured Campaign

The Verdant Curse

A forest that wants you. A plague that turns you to stone. Two dying nations and no good choices.

Daggerheart System · Tier 1 · Levels 1–5 · 4–5 Players

Campaign Resources

Reference
NPC Reference Guide

Full profiles for every major NPC — Varen Grimm, the Thornwraith, Nessa Bramwell, Greymark, Elder Rowan, and more. Secrets included.

View NPCs →
Locations
Location Details

Briarcrest, Highroot, Fort Ashvale, Sylora's Roost. Layouts, key details, and what the party can discover in each.

View Locations →
Location Deep-Dive
Briarcrest Village Guide

Zone-by-zone layout, NPC reactions, tension flashpoints, and Nessa's secrets.

View Briarcrest →
Encounters
Campaign Encounter Library

All campaign-specific encounters: Verdant Stag, Nessa's Test, Briartongue confrontation, and more. Fully statted and ready to drop in.

View Encounters →
Homebrew Rules
Conditions: Curse & Ashlung

Full progression rules for the Verdant Curse infection and Ashlung disease. Tokens, Marks, stages, cures, and the special interaction between both conditions.

View Conditions →
Player Handout
The Traveler's Warning

In-character world primer for players. A blood-stained journal found at a border checkpoint. Share before Session Zero — no spoilers.

View Primer →
GM Reference
GM Running Notes

Session prep checklist, all three path epilogues, pacing notes, and reminders for running the campaign well.

View GM Notes →

General Resources

Quick Reference
GM Screen

Everything at a glance during sessions. Core mechanics, difficulties, combat flow, damage tables, adversary types, and common rulings.

View GM Screen →
Framework
Sandbox Campaign Framework

Complete guide to modular sandbox campaigns with minimal prep — world building, encounter system, rumor boards, NPCs, and loot.

View Framework →
Encounter Library
Modular Encounters

20 ready-to-drop encounters usable anywhere. Five each of combat, puzzle, social, and discovery. Scalable and reskinnable.

View Encounters →
Reference
GM Assistant Skill Doc

Core mechanics, adversary lookup, combat flow, and common rulings for running Daggerheart efficiently.

View Skill Doc →
Rulebook Reference
XML Quick Reference

Structured rulebook reference for fast in-session lookups. Core mechanics, classes, adversaries, and game systems in searchable XML.

View Reference →

Our Story

— ✦ —

A modular sandbox campaign built for moral complexity, faction conflict, and beautiful horror. Two nations are dying. Your party is caught in the middle. There are no good choices — only the ones you can live with.

Discord: #roll-for-snacks  ·  System: Daggerheart  ·  Status: Pre-Session 0

Design Principles

  • Player agency first
  • Fiction-first rulings
  • Fail forward
  • Emergent story
  • Both sides sympathetic
  • Beautiful and horrifying

The Campaign

  • Hunt the Thornwraith
  • Navigate Ironhold occupation
  • Survive Verdant corruption
  • Discover Path 3
  • Restore Sylora's Eyes
  • Choose who survives

Key Factions

  • Ironhold (The Occupiers)
  • Verdanya (The Occupied)
  • The Resistance
  • Briarcrest Villagers
  • The Faint Divinities
  • The Verdant-Born